namespace Server.Items
{
    public class QuiverOfIce : ElvenQuiver
    {
        public override bool IsArtifact => true;
        [Constructable]
        public QuiverOfIce()
            : base()
        {
            Hue = 0x4ED;
        }

        public QuiverOfIce(Serial serial)
            : base(serial)
        {
        }

        public override int LabelNumber => 1073110;// quiver of ice
        public override void AlterBowDamage(ref int phys, ref int fire, ref int cold, ref int pois, ref int nrgy, ref int chaos, ref int direct)
        {
            fire = pois = nrgy = chaos = direct = 0;
            phys = cold = 50;
        }

        public override void Serialize(GenericWriter writer)
        {
            base.Serialize(writer);

            writer.WriteEncodedInt(0); // version
        }

        public override void Deserialize(GenericReader reader)
        {
            base.Deserialize(reader);

            int version = reader.ReadEncodedInt();
        }
    }
}